cv Band

 

                                                           

About me

 

I am professional visual artist with over eight years of compositing experience. Before getting my start in VFX, I worked as a classically trained artist exhibiting my work internationally. Always looking forward and for new challenges, I traded in paint for pixels five years ago. I enjoy the collaborative aspect of filmmaking and the beauty of digital VFX.

I am a Canadian citizen and a BC resident.

Work Experience

Compositor                                                                November 2020 - Present Zoic Studios, Vancouver

“Sweet Tooth” Season 3

“Paper Girls” Season 1

          “Sweet Tooth” Season 2

Compositor                                                                August 2020 - October 2020 Sony Pictures Imageworks, Vancouver

“Spider - Man : No Way Home”

Compositor                                                                January 2018 - July 2020 Zoic Studios, Vancouver

“Fargo” Season 4

“Stargirl” Season 1

          “The Chilling Adventures of Sabrina” Season 2

Compositor                                                                December, 2018 FuseFX, Vancouver                                                                                                                       

         “Possibilities” Disney episodic

    “The 100” (2018)

Key Compositor                                                        May 2017 – November 2017 MPC, Vancouver                                                                                                                            

           “Aquaman” (2017)

Compositor                                                              September 2015 - present
Zoic Studios, Vancouver                                                                                                                                                                                                      

“A Series of Unfortunate Events” (2017) episodes 101, 102, 103, 104, 108

“The 100” (2017) episode 413

“The Haunted” (2017) episode 101

“The Mist” (2017) episode 104

“The Get Down” (2016, 2017) episodes 101, 112

“Quantico” (2015) episode 112

“Bastards” (2016)

“Everything Everything” (2016)

“Keeping up with the Jones” (2015)

“Keanu” (2015)

Compositor                                                                 September 2014 - August 2015    
Image Engine, Vancouver                                                                                                            

“Last Witch Hunter” (2015)

“Deadpool” (2015)

“Straight Outta Compton” (2015)

“Game of Thrones” (2015) episodes 504, 505, 508, 509, 510

“Point Break” (2015)

“American Sniper” (2014)

Responsibilities: Pulling green/blue screen keys, retiming plates, rig removal, stitching plates, integrating multipass CG renders and practical elements into live action plates, projection work for set extensions and clean plates, grading, tracking.

Highlights: Creating blood and gore for “Game of Thrones”. Look development for the iron tool transformation in “Last Witch Hunter”.  Building out the stadium shots in “Straight Outta Compton”.

 

Compositor                                                                    August 2013 - June 2014                     
Method Studios, Vancouver                       

“Transformers: Age of Extinction ” (2014)

“The Maze Runner” (2013 - 2104)

Highlights: Seeing a project through from start to finish on “The Maze Runner”.

 

Compositor                                                                     March 2013 – April 2013                                          MPC, Vancouver                                   

“The Lone Ranger” (2013)

Compositor                                                                     December 2012 -  Feb. 2013        
Rhythm & Hues, Vancouver

“Black Sky” (2013)

CG Generalist                                                                   August 2012 – November 2012  
Gradient Effects, Vancouver

         “Identity Thief” (2012)

Responsibilities:  keying, rig removal, cg modeling cg surfacing, andI/O

 

Junior Compositor                                                             March2012 – June 2012
Rainmaker, Vancouver                                                                                                               

“Escape from Planet Earth”, full CG Feature (2012)

Software

Nuke, Mocha, Maya, AfterEffects, Premier, Photoshop, Illustrator, Shotgun, RV

Education

2012                         Vancouver Film School
                                 Diploma in 3D Animation and VFX, Modeling Stream                                                         

1998                          University of Calgary                                                                                                                                                  
                                  Master of Fine Art 

1995                         University of Alberta
                                Bachelors of Fine Art                                                                                                            

Additional Workshops

2014                        “The Machine”, fxphd

2012                        Side Effects Houdini Workshop, Van Arts

2010                        3D Intensive, Van Arts

2010                        Maya Level I, Humber College